Creating 3D Artificial Intelligence in a simulated world is actually pretty easy using Unity 5. It’s a powerful tool and I’ll go over its new ML Agents toolkit, that allows researchers and developers to build/train ML models in a 3D simulation. It’s pretty fun watching it in a 3D world, lets break down the code and concepts. Please Subscribe! That’s what keeps me going.
EDIT: I made a mistake, minecraft was not created in Unity, but it has been recreated in Unity countless times.
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